#if !defined(AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_)
#define AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BaseTabCtrl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBaseTabCtrl window

class CBaseTabCtrl : public CTabCtrl {
    // Construction
public:
    CBaseTabCtrl();
    void SetTabStyle(int nType);
    void SetTabPos(int bTopTab);
    void SetUnSelColor(COLORREF color);
    void SetSelFontColor(COLORREF crSelFontColor);
    void SetUnSelFontColor(COLORREF crUnSelFontColor);
    void SetSepColor(COLORREF crSepColor);

protected:
    COLORREF m_crUnSelColor;
    COLORREF m_crUnSelFontColor;
    COLORREF m_crSelFontColor;
    COLORREF m_crSepColor;

    int m_nTabStyle;

    // Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CBaseTabCtrl)
    //}}AFX_VIRTUAL

    // Implementation
public:
    virtual ~CBaseTabCtrl();

    // Generated message map functions
protected:
    //{{AFX_MSG(CBaseTabCtrl)
    // NOTE - the ClassWizard will add and remove member functions here.
    //}}AFX_MSG
    afx_msg BOOL OnEraseBkgnd(CDC *pDC);
    afx_msg void OnPaint();
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()

protected:
    virtual void DrawMainBorder(LPDRAWITEMSTRUCT lpDrawItemStruct);
    virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
    virtual void DrawItemBorder(LPDRAWITEMSTRUCT lpDrawItemStruct);
    virtual COLORREF GetTabColor(BOOL bSelected = FALSE);
    virtual COLORREF GetTabTextColor(BOOL bSelected = FALSE);
    virtual void PreSubclassWindow();
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_)
